This project is called Cat Cafe. I am a game designer, programmer, artist, and team leader for this game. 

Platform: PC
Control: Mouse, Touch Screen
Genre: Idle, Manage, Cute, Cure, Clicker, Simulation
Target Audience: All ages, Cat lovers
Engine: Unity
Number of players: Single Player
Early Stage
The early Stage of the game will be forming a team. I am in China for a whole semester so it will have a time zone difference between China and the United States. It is also hard to form a team myself. So I reach out to the professor then I get a sound and an artist that borrows from another team and I will do the programming part myself.

Sketch By Ai, Liu

Middle Stage
After the first few weeks, my artist left the group because he can't handle that much work from both teams. Then my team becomes a two-person team. But the good thing is I get another programmer who can help me with the project a week later. Another good thing is I find my friend who can make the art for my game together with me. Even though It is a slow process but we are in good shape.
I also decide to change this to a clicker game because I need to make my scope smaller so I can get this project done in time.
Late Stage
Base on the art my friend and I made the game looks better and everything is looking better. But because I have such a small team I have to delete a lot of feathers and plans I was having and I need to get things together. 

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