This project is called Welcome, Get Out!  I am a game designer, artist, and team leader for this game. 

Platform: PC, Website
Control: Mouse, Touch Screen
Genre: Puzzle, Casual, Adventure
Target Audience: All age
Engine: Unity
Number of players: Single Player
Theme: “Thinking Outside The Box” Using elements on the screen that are typically not related to the game to solve the puzzle presented. For example, using the gear from the option’s button to Jam a machine with 2 gears sticking out.



Early Stage
I am still in China for this whole semester because of the COVID-19 and that makes me have a hard time contacting or finding teammates. Lucky I get three juniors who want to join me for the project. 
Middle Stage
One of the teammates dropped out of the team, which makes the whole project become harder. But we are on the right track this should not matter too much to the project.
The game is named "GAME" at first, then we have to change it because we think this name is too confusing to players. Now our game is called "Welcome, Get Out!"
At The End
Thank my teammate, this is my best work so far, we start one semester later than other teams. But it turn out we made the best game in the whole class. When the other teams are already halfway through the development process, we just have an idea in my hand wander around who to find to build the team. My teammate comes over and tells me they like my idea and want to try to build it out!
We face the challenges of losing a teammate, no artist, and a short time. But I love it.

You may also like

Back to Top